#OneGameAMonth Prototype Monet Progress: More Katamari Inspiration

This update is a day late, but now that I realize that collecting and swinging around the objects are what makes this game fun, I’ve added an extra challenge to Prototype Monet. Only objects that are brightly colored can be collected, and by collecting more objects, more objects light up. It’s pretty obviously from Katamari.

For testing as well, I’ve implemented a target you can fire at. It does nothing as of yet, but it’s there.

I’ll finally get around level designing next weekend, so stay tuned!

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