This is an automated post, previewing a game currently in development.
Space to move forward.
Shift to turn 180 degrees and cancel the puzzle.
Hold the right mouse button or left ctrl to look around.
When approaching a fork, puzzle, or a door, click on the button that appears on the screen to select the next path.
[WP_UnityObject src=”http://omiyagames.com/webplayer/prototype-murakami/v19.unity3d” width=”610″ height=”343″/]
Changes for v19:
[Taro Omiya] Refs #134: Merge with Puzzle Integration, adding mouse cursor locking.
[Taro Omiya] Close #134: Adding screen locking.
[Taro Omiya] Refs #136: Merge with Puzzle Integration for the puzzle piece rotation fix.
[Taro Omiya] Close #136: Fixing the rotation of a puzzle piece when dragged across the point & click portions.
[Taro Omiya] Refs #136: Working on adjusting rotation of puzzle pieces. Not sure if this compiles or runs correctly yet.
[Taro Omiya] Start #136: Re-adjusting the plane on the table.