prototype-murakami v19

This is an automated post, previewing a game currently in development.

Controls:
Space to move forward.
Shift to turn 180 degrees and cancel the puzzle.
Hold the right mouse button or left ctrl to look around.
When approaching a fork, puzzle, or a door, click on the button that appears on the screen to select the next path.

[WP_UnityObject src=”https://omiyagames.com/webplayer/prototype-murakami/v19.unity3d” width=”610″ height=”343″/]

Changes for v19:
[Taro Omiya] Refs #134: Merge with Puzzle Integration, adding mouse cursor locking.

[Taro Omiya] Close #134: Adding screen locking.

[Taro Omiya] Refs #136: Merge with Puzzle Integration for the puzzle piece rotation fix.

[Taro Omiya] Close #136: Fixing the rotation of a puzzle piece when dragged across the point & click portions.

[Taro Omiya] Refs #136: Working on adjusting rotation of puzzle pieces. Not sure if this compiles or runs correctly yet.

[Taro Omiya] Start #136: Re-adjusting the plane on the table.

3 thoughts on “prototype-murakami v19

  1. Hey, Pangeran. Thanks for the feedback. Not sure why it’s not appearing. It’s built from Unity 4.5.5f1. Did you update the Unity webplayer to the latest webplayer?

    1. Ah, never mind.
      It seems my Chrome app are blocking plugin from your website that’s why it didn’t appear.
      Now it it work fine. 🙂

      A little bit comments on the camera angle, it doesn’t feel right.
      It’s like I’m having a headache looking from that view.
      Perhaps from high to low angle a little bit.

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