Praises for The Sentient Cube!

There’s been several praises for The Sentient Cube!

Indie Statik

Only the length of The Sentient Cube reveals that it is a Ludum Dare game. It’s about ten minutes total, but the developer’s claim that The Sentient Cube combines the gameplay of Katamari Damacy and Crazy Taxi is justified.  In other words: YOU NEED TO PLAY IT RIGHT FREAKING NOW.

Katamari is the biggest point of reference for The Sentient Cube, and the timer and different route choices are the subtle results of the Crazy Taxi influence. Each object that gloms[sic.] onto the original cube affects the overall movement of the Death Ball in different ways. You can actually roll over rockets, which add strong momentum to whatever part of the Death Ball they are attached to, as you might imagine. The physics of the spheres, cubes, cones and rockets that attach themselves to your Death Ball are the defining feature of The Sentient Cube’s gameplay. Eventually, your Ball will end up flying crazily up into space, as you try to wrangle it toward the goal like a cowboy herding a single misshapen blob of a cow.

Blogger Chaser324 on Giant Bomb

The developer of this game describes it as combining “Katamari Damacy and Crazy Taxi” which is a pretty accurate comparison. The Sentient Cube puts you in control of the eponymous polygon and challenges you to roll up other objects in an increasingly larger mound and get your ball of junk into a goal within a time limit. The physics based gameplay and the camera control can at times spiral out of control to a point where it goes from entertaining to hair-pulling frustration, but I still managed to reach the ending without failing a level.

Thanasis on Game Connect

The Sentient Cube…is an action-puzzle game that combines Antichamber-like graphics, and feels like a mix of Katamari Damacy and Crazy Taxi in terms of gameplay. You play as a blue, sticky cube that can roll into other objects smaller than itself to grow bigger. By increasing the cube’s size, the cube can reach to the Goal with more ease. Scattered around the level are various physics-changing items and power-ups.

Thanks for all the compliments!