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Prototype: Murakami Progress #14: Delayed to End of January - Omiya Games
Today, I’ve worked on implementing gun fire. Left-clicking while aiming will fire a bullet. Additionally, firing the seventh bullet will cause Unity-chan to reload the gun with its own (terrible) animation. This leaves enemy implementation, combat upgrades, and smoother animations left for the combat portion of the game. While major progress is being made on […]
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