Prototype: Murakami Progress #15 (February 2015 #OneGameAMonth)

Well, I’m finally back developing Prototype: Murakami again. This time, I’ve started adding enemies into the game. They’re not functional yet, but with a nice fog effect, they can be very creepy. Especially their glowing eyes. Eww!


Incidentally, as the title implies, development has been delayed until the end of February. Mainly because I under-estimated the amount of work that goes into the Ludum Dare voting session. It’s also delayed beyond January because I’ll be at MAGFest to attend Global Game Jam.

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