More mysterious microgame sketches approaches!

Last post, we’ve mentioned we would stream last Tuesday at 3:00 PM EST. Unfortunately, due to a schedule conflict, were we not able to stream that day (we did stream ourselves playing Ludum Dare 35 games, though). On the plus side, we did release a new game during the game jam!

We will be busy handling Ludum Dare-related business for the next two weeks, but we do have a few updates on Not a Clone. As usual, Astra Wijaya put together a few sketches for the next set of microgames we’ll be working on:

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What will these microgames be? Tune in next week to find out!

Edit: Oh, whoops, we forgot to mention that Pushing Buttons is now done:

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Brainstorming on Graphics in Not a Clone

Now that we have the menus finished and cleaned up to a glorious degree, we’re quickly shifting to the minigames in Not a Clone next. We have a few brainstorming sketches put together as you can see below, courtesy of the wonderfully talented Astra Wijaya:

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We’re also working on a few bug fixes to make the game more stable. If things works as planned, we should be able to put together a preview version for testing very soon!