Posts Tagged "Unity Template Project"

New Ludum Dare game: hack.source.net

We’re back from Ludum Dare 34, which means a new game! We’ve attended the Jam (team development challenge) with a new challenge: learn how to program a networked multiplayer game with Unity in just 72 hours. It was a tough ride, with lots of bugs, errors, computer screen coming alive, dragons being real, and philosophy...

New #LDJAM game: Can I Haz Monsters?

Hey, guys! We’re back from Ludum Dare 33, and you know what that means! Yup, there’s a new game made for the Jam (team development challenge)! Introducing Can I Haz Monsters?, a collaboration between Taro Omiya and John Cecerii III. It’s a simple puzzle-platformer about learning and communicating with an alien language! If you can,...

New Open-Source Project: Template Unity Project

Hey, all. To help out others on developing games as well, I’ve been slowly working on open-sourcing a few components on BitBucket. For starts, we have a Template Unity Project that I use to always begin a new game project. It has several purposes: it integrates almost perfectly with Mercurial it has a convenient folder...

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