Not a Clone is Released!!!

Well, let’s get right to it. Not a Clone is released!!! You can grab it on AppStore (iPhone and iPads) and Google Play (Androids) right now: That’s right! After developing this game for almost 2 years since the #OneGameAMonth prototype, we’ve finally finished this incredibly ambitious project. We want to thank you all for following...

Short Not a Clone Update: 11th Hour Bugs

Hey, everyone. Have a short update today. At the start of last week, we’ve submitted the latest — and we hoped, last — beta builds to our Beta testers. We’re glad we did, because one of them reported a terrible bug: the game would crash the moment it started! It took us the entire week,...

Not a Clone Update: New Trailer & Release Estimate

Another week, another update, and this is probably the most exciting yet! First, we have a new trailer, edited by Astra Wijaya: Notice something at the end? That’s right, we plan on releasing Not a Clone this month! We’re distributing the release candidate to our beta testers this week. Assuming they encounter no major bugs...

Through Oneself Gameplay

Not a Clone Update: New Icon

What’s this? A new Not a Clone update! That’s right, we’re still alive and kicking! Much of our work this month has been about preparing admin-related tasks, but there are some new updates. For one, we have a new icon, drawn by the talented Jason Harlow: The loading screen has also been updated with new...

New Ludum Dare game: Artifact of the Ancients

Now that Ludum Dare 36 is over, we have a new game! We’ve attended the Jam (team development challenge) to something a little more familiar: a puzzle-platformer that involves flipping the world upside-down! Our new game is Artifact of the Ancients, created by Taro Omiya, Robert Denner, and Jason Harlow. Oh yeah it’s open-source, too!...

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