Hey, all. To help out others on developing games as well, I’ve been slowly working on open-sourcing a few components on BitBucket. For starts, we have a Template Unity Project that I use to always begin a new game project. It has several purposes:
- it integrates almost perfectly with Mercurial
- it has a convenient folder structure that divides assets by its type
- it contains a build script (under the MIT license) that’s useful for Unity Pro License users to automate their build process using a continuous integration server
Incidentally, I plan on covering continuous integration with Unity and Windows 7 in the near future (using Jenkins).
In any case, here’s the source code for the Template Unity Project:
https://bitbucket.org/OmiyaGames/template-unity-project/src/