#OneGameAMonth July Entry: String Theory

Remember the prototype I was working on this month called, “Prototype: Monet”? Great news! I’m finally done with it, with a new title: String Theory!

For the uninformed, String Theory was intended to be a fishing simulation. It’s now a first-person puzzle game about gathering brightly colored objects by touching them with things attached to the fishing pole. As more objects are collected, more objects light up. Utilize this ability to reach to the red gate!

You can play the Unity webplayer here. I’ve also made Windows builds, both 32-bit (here) and 64-bit (here), and a Mac build (here)!