Make it Juicy Presentation Update: Scores!

I am a little late on this update, but I added a scoring system to the game. I also added flashes and pauses into the game. I’m actually about 3/4ths done with this presentation, and hopefully by the end of tomorrow, have the entire demonstration finished (but not yet complete).

As usual, here’s the link. Any feedback to the presentation is welcome. As noted earlier, the intent is to make sure each iteration of the game actually improves from the player’s perspective.
http://gamejolt.com/games/other/make-it-juicy/35387/

October 2014 #OneGameAMonth Brainstorming(?)

Earlier, I visited Boston Festival of Indie Games (Boston FIG), and got to try Ko-op’s GNOG. The game is a spectacular point & click adventure with many creative designs. I’ve mentioned to them that I might make a point & click adventure this month, and of course, received some kind encouragement:

…so it looks like I’m going to work on a point & click adventure this month. And with this month’s optional theme being death, what can possibly go wrong?