Posts Tagged "Unity 5"

New Ludum Dare game: Artifact of the Ancients

Now that Ludum Dare 36 is over, we have a new game! We’ve attended the Jam (team development challenge) to something a little more familiar: a puzzle-platformer that involves flipping the world upside-down! Our new game is Artifact of the Ancients, created by Taro Omiya, Robert Denner, and Jason Harlow. Oh yeah it’s open-source, too!...

Stop Asking Me Unity VR questions! The Hidden in Plain Sight Post-Mortem

In-between making a game for Ludum Dare game jam, we were also responsible for organizing the Tech Valley Game Space Ludum Dare real-world meeting, and acting as a tutor for the Unity application in a VR Hackathon at Tech Valley Center of Gravity. While we have dealt with being an organizer and making a game...

New Ludum Dare game: hack.source.net

We’re back from Ludum Dare 34, which means a new game! We’ve attended the Jam (team development challenge) with a new challenge: learn how to program a networked multiplayer game with Unity in just 72 hours. It was a tough ride, with lots of bugs, errors, computer screen coming alive, dragons being real, and philosophy...

New #LDJAM game: Can I Haz Monsters?

Hey, guys! We’re back from Ludum Dare 33, and you know what that means! Yup, there’s a new game made for the Jam (team development challenge)! Introducing Can I Haz Monsters?, a collaboration between Taro Omiya and John Cecerii III. It’s a simple puzzle-platformer about learning and communicating with an alien language! If you can,...

April #1GAM and #LDJAM…again! Unconventional Stick Swinging Simulator

Well, that was quick. We’re back within a day with yet another Ludum Dare game, this time for the Jam (team development challenge). This game, made in less than a day, is called Unconventional Stick Swinging Simulator. Ever wanted to swing a stick unconventionally? Now you can! Experience the true art of swinging your really-long...

We use cookies to ensure that we give you the best experience on our website.